https://www.youtube.com/embed/gmjGnR6upBU?si=ViXS0Zq-UEKPr6OV
https://i.ibb.co/VnRy184/extensive.png
https://i.ibb.co/BHYNfSRz/anim.png
https://i.ibb.co/chNbFJDs/placable.png
https://i.ibb.co/qYLtFMGG/editor.png
https://i.ibb.co/RkDdQKf8/performance.png
https://i.ibb.co/hxqsvVLh/lifts.png
https://i.ibb.co/mFR1Y3fZ/tools.png
Compatible with OneSync, ESX 1.1, ESX 1.2, ESX 1.final , Legacy
PREVIEW


Check out the video
INFORMATION
Introducing Core Mechanic, the essential FiveM script for servers looking to elevate their automotive roleplay with unparalleled realism and customization. While others rely on GTA's default performance, this powerful system allows players to experience handling-based performance where every part truly matters. With a cooperative work point system, in-game handling editor, and the ability for even civilians to perform basic repairs, Core Mechanic transforms your server into a dynamic hub for all things automotive. Parts require regular service due to realistic wear and tear, adding a layer of depth to vehicle ownership. You can even create custom parts that give unreal results to your cars, pushing the boundaries of vehicle modification. Tune your vehicles with cosmetic changes and a vast array of parts for all vehicle types, leading your automotive enterprise to ultimate dominance on the streets.
FEATURES
🤝 Cooperative Installation: Team up with other mechanics to perform joint installations on vehicles, utilizing shared work points.
💵 Billing System: Mechanics can choose if they want to bill the Mechanic Account or any player for installations. Also they can choose a markup for their sevices and even charge players addicinally. https://i.ibb.co/GvQN6ZTF/Animation6.gif
🌈 Chameleon Paints: The script includes 65 chameleon paints for unique vehicle appearance https://i.ibb.co/JRfVspSd/Animation5.gif
⚡ Dynamic Work Points: Manage a regenerating pool of "work points" required for installing car parts, encouraging collaborative efforts for larger projects.
⚙️ Authentic Manual Transmission: Equip vehicles with a realistic manual gearbox system, requiring players to actively upshift and downshift for an immersive driving experience.
📝 In-Game Handling Editor: Empower admins with a dedicated, in-game editor to modify vehicle handling data directly, eliminating the need for external `handling.meta` file adjustments.
🧩 Comprehensive Part System: Access a wide array of parts for cars, planes, boats, and motorcycles, each capable of influencing handling and performance.
🔊 Customizable Engine Sounds: Personalize your vehicles with changeable engine sounds for both planes and cars.
📊 Interactive Vehicle Information: Display and adjust movable vehicle information, including mileage, check engine indicators, and low oil warnings.
✨ Custom Part Creation: Create new parts with definable handling performance changes, expanding customization possibilities.
💔 Realistic Wear & Tear: Experience a dynamic wear and tear system for all installed parts, adding a layer of maintenance and realism.
🛣️ Individual Vehicle Mileage: Track the mileage for each individual vehicle, contributing to a more persistent and detailed experience.
🎬 Immersive Animations: Engage in detailed install and repair animations, enhancing the visual feedback of your mechanical work.
📍 Flexible Access Points: Utilize various placable access points for the mechanics menu, including civilian interactions and toolboxes.
🎨 Cosmetic Customization: Apply a range of cosmetic changes to vehicles, allowing for personalized visual flair.
🔼 Synchronized Car Lifts: Operate fully synced car lifts, enabling seamless multi-player interaction during repairs and installations.
DEPENDENCIES
- ESX
- ox_target
- core_focus (optional)
ENCRYPTION
Server-side is encrypted, but everything else is free to change
SUPPORT
Need help setting up the script or have a feature suggestion? Contact us on Discord discord.gg/fKHZfRrF5Z